In swiftly-deleted posting, GOP links Legend of Zelda to progressive taxation

Sadly, the Republican Party has already deleted its article titled What Do The Legend of Zelda and the American Tax Code Have In Common? and any corresponding twetes. But it lives on at Google Cache, at least for now.

Tragically, having equated the adventures of a mute yet heroic elf with the clawing economic deprivations of progressive taxation, the article barely touches upon why beyond simply noting a few coincidental dates. It's the very dumbest boilerplate. Sad! https://twitter.com/Beschizza/status/900516331522535429

Nintendo programmer coded Game Boy classic without using a keyboard

Nintendo programmer Masahiro Sakura coded the Game Boy classic Kirby's Dream Land on a cartridge-based Famicom console and Disk System that lacked a hardware keyboard. According to a recent presentation given by Sakura, "values had to be input using a trackball and an on-screen keyboard."

Sakura, who was 20-years-old at the time, said he just thought that was "the way it was done."

From Game Watch's report in Japanese, translated by Source Gaming:

At the time, the development tool that HAL Laboratory was using was the Twin Famicom, a console that combined the Famicom and the Famicom Disk System. A trackball made specifically for the Twin Famicom was used with the machine, which read and wrote data to a floppy disk and uploaded data to the floppy disks [during development].

Essentially, they were using a Famicom to make Famicom games. Sakurai told the crowd, “It’s like using a lunchbox to make lunch”. However, because of that, they were able to create a functional test product before the project plan was even completed.

(via Ars Technica)

This Massive Videogame About High School Is All Demons and Angst—in a Good Way

This Massive Videogame About High School Is All Demons and Angst—in a Good Way
<em>Persona 5</em>, the latest in a long-running series, is time-consuming and hard to get into, but at its heart it captures a profound feeling of heroic rebellion. The post This Massive Videogame About High School Is All Demons and Angst—in a Good Way appeared first on WIRED.